# Blow Painting

Blow Painting is a novel play interaction that enables children to blow at a toy windmill to create collage paintings of leaves on a digital canvas. The windmill is embedded with a microphone (to detect the blowing action) and a rotation sensor (to detect the blowing direction). Four kinds of leaves (Red Maple, Sugar Maple, Hickory and White Oak) are embedded inside transparent RFID sheets that can be placed under the windmill to provide different leaf “stencils” for the Blow Paining game.

http://dl.acm.org/citation.cfm?doid=1640233.1640340

# Slingshot

Slignshot project – shoot the graffiti up to the air

SMSlingshot is an urban intervention device that allows one to write messages and shoot them to a media facade, the kind of screens in the urban environment that are predominantly used for advertisement.

here is the paper http://dl.acm.org/citation.cfm?id=1709886.1709989

# Creating ombre Letter ‘V’ in processing

Hello! I’m tzuhsuan and today I’ll show you how to make an ombre letter “V” in Processing!

Step 1: Setting up your canvas:

size(400,400); // setting your canvas size 400px width and height

smooth(); // improving image quality

noStroke(); // setting no stroke on canvas

background(235,235,235); // setting background colour RGB

Next, define your integer you are introducing into Processing:

int xo=200; //x value for 0 point

int yo=250; //y value for 0 point

Step 2: Stacking upward triangles for left V:

for(int x=0;x<=7;x++){ //create 8 triangles

fill(200+x*2,200+x*2,200+x*2,100);  //to create the cool gradient effect

triangle(xo-10*x,yo-20*x,xo+10-10*x,yo+20-20*x,xo-10-10*x,yo+20-20*x); //Creating the army of triangles

}

Step 3: Stacking upward triangles for right V:

Same logic, but opposite equation to go into the positive direction

for(int x=0;x<=7;x++){

fill(200+x*2,200+x*2,200+x*2,100);

triangle(xo+10*x,yo-20*x,xo+10+10*x,yo+20-20*x,xo-10+10*x,yo+20-20*x); // creating the army of triangles but now in the opposite direction

}

And now you have a cool looking ombre V! 🙂

*If you continue to use the same theory, you can create a cooler looking V!*